While Metroidvania games are a dime a dozen these days, there are a few that typically stand out. One such example is GRIME II from developer Clover Bite and publisher Kwalee. GRIME II is an action RPG at heart, but it contains a lot of back and forth between locations, huge environments, and interesting boss fights that are worth getting frustrated over repeatedly. In addition, the game contains ...[Read More]
So…this remastered business. Can we talk about it? When a game is remastered, it simply means that the game’s quality of life has been improved. A game being remade is certainly more profound (see Resident Evil 1-4 for details). Knowing the difference is essential to meeting one’s expectations of a game. And the expectations of the latest remastered game that was dropped on our Digitalchumps’ desk...[Read More]
I was never much of a simulator fan. Well, that’s not exactly true. I did love Jurassic Park, Genesis. That love revolved around building dinosaur enclosures, gathering huge crowds via helicopter, then nixing the helipads and dropping the fences. Sooo…I loved simulating the actual Jurassic Park film and book. The virtual dinosaurs and their bellies especially loved it. Anyway! Back to the point, s...[Read More]
The rebirth of Acclaim has brought back a resurgence of classic material and gameplay concepts. One such resurgence revolves around 8-bit experiences and basketball. It’s a perfect time for both. Basketball Classics from developer Namo Gamo is a tip of the hat to an 8-bit basketball time that gave birth to such classics as Double Dribble and Lakers vs. Celtics. The gameplay for both titles wasn’t ...[Read More]
Raw Fury is finding developers who are bringing unique experiences using old concepts. I can dig it. Old concepts that are updated to modern gameplay are always a huge plus. And today’s review features a game that has a lot of Dead Rising built into it and follows that old concept of point and shoot without much thought. Welcome to Last Man Sitting from developer DoubleMoose Games, where sitting o...[Read More]
It has been about a month since we previewed DAMON and Baby, and we are back with a review of the fully finished game. While not much has changed with DAMON and Baby, our attitude toward the gameplay has certainly shifted. The isometric Diablo-wannabe brings some imaginative characters, large-scale levels, and a solid story that pushes it all along. The controls, which we brought up in the preview...[Read More]
It’s that time of year again when college basketball begins to lose its madness, and the sounds of bats cracking and crowds cheering are moving in on its territory. Yep, it’s baseball season again, and let me just say, I am ready to be disappointed by my Cincinnati Reds for another 100+ games. Of course, in true Draft Day-like fashion, I am also ready to fantasize about the Reds going all 1990 aga...[Read More]
While most of the keyboards reviewed on Digitalchumps have been technical marvels and purposeful in their designed intentions, sometimes keyboard art hits our desk and overtakes functionality. This is the case with Epomaker’s Glyph keyboard. The Glyph keyboard is an artistic choice rather than a necessity. It is driven by being a talking point when people arrive in your office or home, rather than...[Read More]
There are so many feelings to unpack here. This game has triggered me into hating Dave & Buster’s all over again. I miss actual arcade games. I miss the 80s and 90s D&B. I’m old. That’s about all the unpacking I need to do. Anyway! The Coin Game from developer devotid and publisher Kwalee has brought back all these bitter feelings about Ye Olden Days. Back in my day, we had actual arcade g...[Read More]