Final Fantasy XVI was one of the better games I played in 2023. When I initially reviewed it, I struggled putting my DualSense down as my afternoons t...[Read More]
Stellar Blade marvelously glistens when viewed through the lens of a Golden Age PlayStation 2 game. There is a distinct feeling that specific era evok...[Read More]
Rise of the Ronin‘s first hour came searingly close to breaking me. That shouldn’t come as a surprise for myself, who was thrown to the wo...[Read More]
In the early 1990s a young, anxious Ben Sheene had to quit out of Alone in the Dark. Ben had only been used to 8-bit games on his Nintendo Entertainme...[Read More]
Suicide Squad: Kill the Justice League unfortunately does not exist in a bubble. The daunting weight behind Rocksteady’s newest major release si...[Read More]
Immortality‘s subversive goal is to make the player uncomfortable. In essence, the act of “play” is moderately stripped from Immorta...[Read More]
This past summer, Will Silberman went head-first into Final Fantasy XVI and reviewed the absolute hell out of it. He found it to be a rich and perfect...[Read More]
It’s no great mystery that I enjoyed the absolute hell out of Resident Evil 4 when it came out earlier this year. It was remastered beautifully and wa...[Read More]
Cookie Cutter‘s brazen attitude towards violence, sexuality, and legibility is one of its crowning strengths. Few games have insisted upon bathi...[Read More]
Death and taxes. And Call of Duty. There are so few certainties in this brief life of ours. Perhaps with equal guarantee is the polarizing deluge of o...[Read More]
Unlike the open-ended, Delilah-less finale of Firewatch, I wasn’t disappointed when my choices made in The Invincible caused me not to cross pat...[Read More]
Though absurdly unfamiliar with The Expanse television show, its praises have been sung multiple times by various members of my friend group. But show...[Read More]