Sometimes, all a game needs is a good story to create the gameplay from. Something meaningful, obvious in its intentions, and can be easily pulled from to make the right amount of “that’s it!” to the overall experience. Welcome to Tides of Tomorrow. Tides of Tomorrow, from developer Digixart, takes the same path as their previous societal project, Road 96. Instead of speaking directly about oppres...[Read More]
There’s nothing like a good prequel to set things straight. Road 96 came out a while ago and brought some interesting, yet relevant content to the gaming world. It presented a balanced dose of serious political conflict with budding friendships and branching choices. Escaping a past to an uncertain future was also thick in its narrative. And eerily enough, the political conflict and manipulation w...[Read More]
DigiXart created an odd bird of a game with Road 96 but at the same time an interesting experiment on choice and maybe even something that runs parallel with a former president. The game’s core runs on a branching narrative where choices either lead the player to freedom/success or get them caught and detained. While there is a tiny bit of puzzle-solving to be had in the experience, the core gamep...[Read More]