MOTORSLICE Review (PC)

Motorslice from developer Regular Studio sits between being a great game and one that still needs some work. It is a parkour action game that has some very good intentions in its design, but the execution sometimes trips over itself in a couple of areas. The biggest flaws in this game lie within direction, meaning knowing what you’re supposed to be doing, and requesting the player to use mechanics...[Read More]

Diablo IV – Lord of Hatred Review (PS5)

Every expansion that comes to this game is a firm reminder that this game still has legs. Diablo IV – Lord of Hatred is the latest expansion to arrive in the Diablo series from Blizzard Entertainment, and brings with it a continuing and captivating story connected with the Vessel of Hatred release. The story goes like this: after Lilith was extinguished in the last game, her father, Mephisto, has ...[Read More]

Bandit Trap Review (PS5)

Multiplayer madness is in full effect with this one. Bandit Trap from developer PICOMY is a multiplayer-driven 3v1 gameplay experience. There are four total players involved in the game, one being a homeowner and three being thieves. The idea is to try to prevent thieves from stealing all the valuables in the house by setting wonderfully stupid traps in common household accessories. When the game ...[Read More]

The Player Who Can’t Level Up – Impressions (PC)

Give me a roguelike action-adventure game any day of the week, and you’ll make me a happy gamer. And believe me, folks, I am happy. The Player Who Can’t Level Up, from developer Tripearl Games, is a roguelike action-adventure indie game. It is driven by action, supported by stacks of buffs, and is crazy-quick fun that resides in a beautifully chaotic wrapper. For the last couple of weeks, I have b...[Read More]

OPUS Prism Peak Review (PC)

When you’re expecting Silent Hill, and you get a wildly different adventure that reminds you of a Studio Ghibli film. Expectations exceeded. OPUS Prism Peak from developer SIGONO, INC. brings an interesting adventure shrouded in melancholy memories and brimming with choices. This game leans heavily on narrative, while sporting solid branching dialogue that leads the way. In addition, there is a fa...[Read More]

Tides of Tomorrow Review (PS5)

Sometimes, all a game needs is a good story to create the gameplay from. Something meaningful, obvious in its intentions, and can be easily pulled from to make the right amount of “that’s it!” to the overall experience. Welcome to Tides of Tomorrow. Tides of Tomorrow, from developer Digixart, takes the same path as their previous societal project, Road 96. Instead of speaking directly about oppres...[Read More]

Saint Slayer: Spear of Sacrilege Review (PS5)

Going back to the NES 8-bit days of Castlevania is not as easy as it should be. It’s doubly not as easy when something modern is made that way on purpose. Saint Slayer: Spear of Sacrilege from developer Lillymo Games is a title that reaches back to the NES days when games like Castlevania ruled the earth. The joy and torture of those games back in the day relied on rigid controls, unforgivable and...[Read More]

Super Alloy Crush Early Access Impressions (PC)

Give me some 2D side-scrolling action with a hefty side of fun. Super Alloy Crush from developer Alloy Mushroom was just released into Early Access this past week. We have had the pleasure of digging into this game before, and now that it’s out in the open and updated, we’re back again with a new preview. While I could never be as precise or as eloquent as Will Silberman with this game, or preview...[Read More]

Regions of Ruin: Runegate Review (PC)

This was fun. Yeah, that’s right. Nothing clever, just fun. Let’s get right into things. Regions of Ruin: Runegate, from developer Gameclaw Studio, is a game with many personalities. On the surface, it is an action game, where someone can slice and dice their way through goblins and other evil creatures. Below the surface hides a simulator, an open-world RPG, and a non-linear adventure that gives ...[Read More]

Samson Review (PC)

Sometimes potential can be seen miles away from the final destination. I see potential with Samson, but it has not quite completed its journey yet. The story of Samson has the titular character back in the town of Tyndalston from a prison stint and owing some very bad people a lot of money. His poor sister’s safety is at stake with the bad men, but Samson is hellbent on doing everything in his pow...[Read More]

DAMON and Baby Review (PC)

It has been about a month since we previewed DAMON and Baby, and we are back with a review of the fully finished game. While not much has changed with DAMON and Baby, our attitude toward the gameplay has certainly shifted. The isometric Diablo-wannabe brings some imaginative characters, large-scale levels, and a solid story that pushes it all along. The controls, which we brought up in the preview...[Read More]

Death Stranding 2: On the Beach Review (PC)

It has been nearly a year since I wrote what I consider to be one super-informative and well-respected review for Death Stranding 2. Okay, only one of those is true. You can guess. Anyway! I am back again, thanks to Death Stranding finding its way to the PC this past Friday. While my opinion of the game hasn’t waivered one bit, the experience has improved thanks to powerful PC capabilities. And th...[Read More]