Prince of Persia: The Lost Crown Review (Nintendo Switch)

Prince of Persia: The Lost Crown shit was a banger, and I know, bangers. Need to put out that this is my first review ever, and I’m so lowered and energetic about this open door. Couldn’t be any more grateful to have the option to offer my viewpoint and gifts through explicitly gaming, and different types of media. I would harm if I didn’t get this review going by expressing that...[Read More]

HOWL Review (PC)

When I think of puzzle-strategy games, I think of a very dry experience that is void of narrative value. That might seem like a knock against those types of games, but they are what they are, and that isn’t a bad thing because most games make for an intellectually fun time. I like feeling smart and feeling accomplished, and those games help me from time to time. Now, HOWL from developer Mi’p...[Read More]

The 7th Guest VR Review (PSVR2)

Years ago, I was privy to experiencing the game The 7th Guest on my very early DOS computer with a new and shiny CD-ROM add-on. The game featured live video mixed with CGI environments and puzzles that told a creepy-ass story of a man who trapped kids and guests within his mansion. While the game was mostly just a puzzle-driven experience, the introduction to CD-ROM-based gaming created a new path...[Read More]

Twisted Tower Preview (PC)

When I saw BioShock in action way back in the day, the first time one of the creatures tried to break into the elevator and set the tone of terror for what I was going to experience in an underwater broken world of warped creatures, I knew it was going to be something special. The same with Resident Evil 4, where I saw a sneak peek at CES before the GameCube launch and saw how Capcom brought a new...[Read More]

Jusant Preview (Xbox Series X)

I have very weak arms, but legit legs. It has been that way forever, and we’re talking about 40-plus years. While I will occasionally get baby-bulging triceps thanks to moving lights in class, for the most part, I’m noodle arms and unable to truly put them to good use. I know what you’re thinking, “Thanks for the update, Nathan. Did we really need that?” Nah, but it was a great introduction to my ...[Read More]

UFO: Unidentified Falling Objects Review

Puzzle games are like comedy, where planning requires meticulous care and know-how, while also remembering to make it fun and not torturous. If you haven’t guessed from that sentence, comedy is brutal to come up with. So are good puzzle games. Of course, some developers make it look very easy when they hide their complicated backbone of gameplay within a Baku-Baku-like chaotic wrapper that deliver...[Read More]

Might & Magic: Clash of Heroes – Definitive Edition Review

It has been a long time since I have been so definitively frustrated with a game and its mechanics. I honestly cannot remember the last game where I walked away yelling, “FINE! Be that way” and never returned to it again. It takes a lot to get me there, but here we are right now. While I certainly appreciate the thought and dedication that went into creating Might & Magic: Clash of Heroes – De...[Read More]

Let’s! Revolution! Review

Sometimes having a simple structure to your game does wonders for the experience. Case in point, Ring of Pain is a simple card game where you only worry about 5-6 controllable player stats and how to improve those to better take on enemies. It’s a game of choices but nothing skillfully driven beyond making those choices. Why can’t it be skillful? Well, it’s a game where the dungeon of cards change...[Read More]

Return to Grace Review

Return to Grace Review   Growing up I was always more interested in space than the ocean. I know there is the classic quote, “We know more about space than we do of our own oceans” but the vast expanse and the idea that there are completely separate yet similar planets out there to ours completely blows my mind. I’ve always found myself interested in anything space related, especially when it...[Read More]

Maquette set to launch on Xbox and PC July 19th

It’s one helluva puzzle game, folks. Gorgeous to boot. Anyway, the official details are below. OS ANGELES – July 13, 2023 –  Maquette, the critically acclaimed first-person puzzle game developed by Graceful Decay and published by Annapurna Interactive, will be launching on Xbox One, Xbox Series X/S, Windows Games and Xbox Game Pass on July 19, 2023. This new platform expansion  follows the t...[Read More]

Ghost Trick: The Phantom Detective Review

After having previewed the first few levels of Ghost Trick: The Phantom Detective a month or so ago, I walked away impressed thinking that the full version had plenty of potential. I’m happy to report that the full version is beyond what I expected. It’s far more challenging, logically unforgiving with its puzzle execution, and entertaining as hell with its serious, yet whack-a-doodle storyline. I...[Read More]

Cocoon uncovered for Summer Game Fest

Check out that trailer below and the official details with it. Anything Annapurna Interactive has my money.  Los Angeles – June 8, 2023 – During the Day of the Devs Showcase today, developer Geometric Interactive and publisher Annapurna Interactive unveiled a further look into the highly anticipated sci-fi adventure game, COCOON, sharing a new gameplay video showcasing the exploration of worlds wi...[Read More]

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