The last time I dived headfirst into the Bomberman series was with the Sega Saturn back in the late 90s. My friend, Shane Bettenhausen, had the imported version for the Saturn and the capabilities of playing 10-players at once thanks to a multi-tap controller port. What ensued for hours upon hours was a competitive Bomberman tournament that devolved into a drinking game at one point (not Shane, bu...[Read More]
Sometimes, reviewing board games begins with a preconceived notion of how a game is going to be. Well, that’s most of the time, just to be transparent. Reading descriptions and seeing the pieces and parts develops this assumption about whether a game is going to be good or bad. It’s a common habit with reviewers. The trick is to be open-minded, while starting positive and thinking it’s the best b...[Read More]
What in the holy hell did I play? That’s what players will ask themselves as they stop laughing, and this game will certainly get a chuckle from players. Tingus Goose from developer SweatyChair is a ‘unique’ puzzle game that forces you to think strategically about how best to earn money from falling babies. Are you confused by that statement? It’s quite accurate. This is an oddity of a game, and t...[Read More]
I haven’t played God like this since Electronic Arts released Populous on the Sega Genesis. It’s good to be back to godhood. Reus 2, from developer Abbey Games and publisher Firesquid Games, allows players to play as a god. Or two. Or more. Players create worlds using different gods that add their own spice to planets (not Dune spice), while cultivating and building civilizations that produce vary...[Read More]
I am torn on this review, and not for the reasons you might think. Plants vs Zombies Replanted, from developer PopCap and publisher Electronic Arts, hit virtual stores on consoles last week and brought with it a complete package of fun. Local co-op, dozens of mini-games and puzzles, and the same insane fun that the original went wild with on PC, Mac, and mobile so long ago. While touted as a remas...[Read More]
Ever since the emergence of strategy games in the late 80s, thank you, Battletech, and the quality of the genre reaching its zenith in the 90s, courtesy of Command and Conquer and World of Warcraft, the gaming world has been gifted thousands, if not tens of thousands, of strategy-based games. Most strategy games have turned out less than perfect, while the ones mentioned above became the best of t...[Read More]
Sometimes I like a little action with my strategy, but only when it promises to fit like a glove and not get in the way of the action. And this one almost fit perfectly. Kunitsu-Gami: Path of the Goddess, from developer Capcom, came out on the PlayStation 5 (and other platforms) around a year ago and has made its way to the Nintendo Switch 2. While not much has changed, other than playing it on a ...[Read More]
Years ago, I was privy to an early copy of Limbo. It was a silent and mysterious game that based its entire gameplay concept off of not seeing the main character’s features and developing a creepy-ass story for their controllable silhouette. The game featured some unsettling moments, including a large spider-like creature trying to stab the main character along their journey, and also some melanch...[Read More]
I just got over my Balatro addiction. Lord. I don’t have time for this! Okay, maybe I have a little time. Blue Prince from developer Dogubomb and publisher Raw Fury is a captivating adventure that is part of luck, strategy, and a lot of patience. Its simplistic gameplay is easy enough to drop into, while its strategic side will tickle your cognitive curiosity and keep you engaged from the moment y...[Read More]
I have spent the better part of a year trying to break away from Balatro. I have jumped into Astro Bot several times, tried getting back into Binding of Isaac, a game that I have 600+ hours in, and even desperately tried to start up Destiny 2 again. When you turn to D2 nowadays, you know you’re struggling. Nothing has worked to keep my attention from that beautiful card game…until now. Ballionaire...[Read More]
Way back in the early part of 2024, I played through The Tribe Must Survive while it was in early access. What I found was an addictive game that pressed me with its strategy to keep a group of people alive, develop their world while catering to their needs, and at the same time force me to get better through the emotional fragility of its characters. It was one helluva EA playthrough. Now, it’s o...[Read More]
Digitalchumps had the opportunity to sit down with Omeda Studios CEO Robbie Singh this past week and play through a few sessions of their upcoming MOBA Predecessor, and Omeda’s CEO is no stranger to the genre. Singh’s past lies with being a content creator for Epic Games’s long-since-gone Paragon. If you’re not familiar with the game, it was a long-lost MOBA with the promise of third-person gamepl...[Read More]