Haunted House Review (PS5)

The graphical limitation of the VCS console back in the 80s was extraordinary, even for the 80s. There were more sprites than specifics, and typically the player had to use their imagination more than not to enjoy the experience. For example, in the game Haunted House, the gameplay featured two empty columns that the player traversed as two large eyes. The game allowed players to go into rooms and...[Read More]