For 15 minutes straight, The Berlin Apartment had me in tears. The game had completely disarmed me, transforming a World War II story from mildly touc...[Read More]
In June of 2020 The Last of Us Part II released in a fundamentally tumultuous time. Society was ravaged by a global pandemic that threatened to topple...[Read More]
BALL x PIT proves that even after 30 years, the simplest of concepts can still be iterated upon in unique ways. 1976’s Breakout was a simple, si...[Read More]
When Tarsier Studios introduced a second protagonist to Little Nightmares II, they laid the foundation for what would come. Little Nightmares III, lik...[Read More]
Wizordum is a standout entry in the renaissance of what has become colloquially known as boomer shooters. But 30 years ago we would have called them f...[Read More]
The existence of skate. in 2025 feels like a fluke. It’s been 15 years since Skate 3 and the fervor for the series’ revival has almost fel...[Read More]
While the DNA of more recent titles can be seen in Shinobi: Art of Vengeance, it is unequivocally rooted in the framework of classic action games. Per...[Read More]
Shadow Labyrinth was a satisfying imitation of a classic Metroidvania in its first hour or two. At that point, platforming felt confident. “Swor...[Read More]
Ninja Gaiden: Ragebound effortlessly replicates the old-school fangs of Tecmo’s 1988 classic not by innovating but by staying true to form. Deve...[Read More]
Tony Hawk’s cultural flashpoint happened during my impressionable middle school and high school years. The fever pitch around X-Games, professio...[Read More]
Often it’s difficult for a game to escape a poor first impression. And were it not for the pedigree of Remedy Entertainment, FBC: Firebreak may ...[Read More]
When Ninja Gaiden: Ragebound‘s protagonist Kenji is struck by an enemy, he doesn’t fly backward. To any veteran of the Ninja Gaiden trilog...[Read More]