Ubisoft announces new VR Escape Room with Prince of Persia: Dagger of Time

This sounds intriguing. Official details below. SAN FRANCISCO — FEBRUARY 12, 2020 — Today, Ubisoft announced its third location-based virtual reality escape room, Prince of Persia®: The Dagger of Time. Launching in spring 2020 in more than 300 locations across the globe, Prince of Persia: The Dagger of Time is a team-based adventure set in the world of Prince of Persia®: The Sands of Time. Buildin...[Read More]

Eclipse: Edge of Light

Eclipse: Edge of Light was a tough one to review. This was the first game that activated my ‘motion sickness’ within a PSVR environment. The only other VR game to do this to me was on the PC and it was called Detached. That game had an XYZ axis-based movement design for your character floating in space. It made my brain wonky. It made an intern’s legs sore. It was a beautiful nightmare. Anyway, we...[Read More]

Until You Fall getting a huge update

That is such a cool title for a game. Check out the goods below. The Schell Games team has been hard at work on the latest update for everyone’s favorite VR hack ‘n slash sword fighting game Until You Fall. This major update, which is live today, addresses player feedback over the last few months as well as offers additional features and bug fixes. For more details surrounding the update, see belo...[Read More]

Firewall Zero Hour — Operation Nightfall

Firewall Zero Hour — Operation Nightfall When Firewall Zero Hour first released to the PSVR, I had a sneaking suspicion there was more to come from it. The vanilla launch seemed like it laid the blueprint for bigger and better updates in the near future. Sometimes when you look at the structure of a game, you can almost see the holes that need filling, what works/what doesn’t, and potential expans...[Read More]

Ghost Giant

This is definitely PSVR done right, or close to right. Ghost Giant, developed by Zoink out of Sweden, is an adorable game that puts you in the place of a faceless ghost giant that helps out a young boy solve his day-to-day tasks. By the way, if you’re not familiar with Zoink’s efforts, then you should go check out Fe, published under EA Originals’, and will show you how much talent the indie devel...[Read More]

Schell Games releases game footage for VR sword fighting game Until You Fall

Neat stuff. Why can’t they do this with Star Wars? C’MON! Virtual reality game development company Schell Games today revealed the first gameplay footage for its highly anticipated project Until You Fall (below). In its first ever trailer, Schell Games shows players a glimpse into the game’s environment, available weapons, and more. Until You Fall is a magic-infused, VR sword fighting ...[Read More]

Arca’s Path

Arca’s Path is not the kind of virtual reality game most would expect. The narrative of VR as a platform runs through a constant and nearly irreversible cycle. A dozen games come along that are on-rails, first-person experiences. In one instance there’s guns or swords, in the other there’s mechs or spacecraft. Among the deluge are one or two games that subvert expectations by eit...[Read More]

The Mage’s Tale (PSVR)

The Mage’s Tale is an inspired piece of virtual reality entertainment that rekindles the feeling of the platform’s earliest of promises. This isn’t the hokey kind of VR from 90s media or even the gimmicky temptations of the Microsoft Kinect and PlayStation Move. Over the course of this fantasy adventure set in the Bard’s Tale universe, players will experience a fleshed-out ...[Read More]

PokerStars VR celebrating the holidays in style

I think I would play this and cruise to New Year. Anyway, check out the goods below. The holiday festivities have hit PokerStars VR! Over the Christmas period, players will be able to enjoy a winter wonderland scene in the lobby as well as new interactive props at a festive table, including a snowball machine, gingerbread cookies, Santa hats, eggnog, and reindeer ears – perfect for the lead-up to ...[Read More]

Transference

Transference opens onto a darkened street void of any human activity. When wearing a VR headset, most players will likely turn their head to the left or right and then in the opposite direction in an attempt to get a sense of space. Behind is the deep black of nothingness, front-facing is a three-story apartment building dulled by the bright pink neon glow of a sign saying “Harmony.” T...[Read More]

Luna: Moondust Garden heading to the Magic Leap One Creator Edition Lightwear headset

I want to know more about the headset and this game. Check out the official details for the game below. Independent game studio Funomena, known for developing uniquely accessible and engaging games for emerging platforms, has announced that it will bring Luna: Moondust Garden, to Magic Leap One Creator Edition Lightwear headset this fall. A playful extension of the award-winning, IGF-finalist VR f...[Read More]

Transference Preview: Broken Homes and Bent Reality

In fifteen minutes Transference had firmly planted itself in my mind. My stomach was lurching and I was swiftly turning my head at the slightest suggestion of distant noise. When plunging the depths of virtual reality, this may be a sign that nausea is about to set in and you’ll wish you had a vomit bag. For Ubisoft and SpectreVision’s upcoming VR game, it’s a sign of the psychol...[Read More]