Rarely do I delete significant portions of a review after they are written but with Marathon, that isn’t the case. Several hundred words gone in an instant. “Just like your loot.” Yes, just like my loot. But I had to. After a couple of days of struggle. After a couple days of blood pressure medication-induced anxiety. I stared at the screen, at the words I had written. I tried to...[Read More]
Imitation being the sincerest form of flattery is a crutch many would happily lean on. When you can rely on an established or classic formula, you’re guaranteed a modicum of spiritual success, right? Minishoot’ Adventures is undeniably a game inspired by classic The Legend of Zelda, whether that be Link’s original adventure or the countless derivatives that have followed in its s...[Read More]
In a gaming world already full to the gills with cozy farm sims, do we really need another one to choose from? The answer is yes, we do. Because the world is also pretty flush with The Horrors, and cozy games are what get a lot of us through the day. While the genre has become crowded, there’s still room for new ideas—or at least new spins on familiar ones. Collectors Cove may not be the most grou...[Read More]
Were we to embrace death and return to this mortal coil gifted with the knowledge of our former life, what would be do? In these trying times, most of us would likely invest in stocks or buy bitcoin on the cheap years before values exploded. But thematically, sincerely, what would we really try? Would we beeline towards our future partner years earlier? Would we choose a different career path? Wou...[Read More]
As far as experiments go, God of War Sons of Sparta is a noble one. Would you have told me a few weeks ago that the next entry in the long-running series would be a humble spin-off Metroidvania, my interest would have been piqued. Tell me that it’s set in Kratos’ Greek origins? Sold. Sons of Sparta is an important game but not likely for the reasons you may think. Criticism has been fr...[Read More]
When playing Absolum it takes moments to understand why it is one of the most phenomenal beat ’em ups available. Made as a collaborative effort between Dotemu, Guard Crush, and Supamonks, those in the know should understand the weight behind two of those names. Dotemu has had its hands in the phenomenal Teenage Mutant Ninja Turtles: Shredder’s Revenge and the recent MARVEL: Cosmic Inva...[Read More]
LOVE ETERNAL makes a handful of massive swings, an accomplishment for a platformer that lasts about 4 hours. Yet developer brlka’s game isn’t merely a platformer, one where challenging jumps and instant deaths feel at home in an ecosystem that is constantly finding ways to churn players through a grinder. LOVE ETERNAL also fashions itself as a horror game. Again, that’s quite a s...[Read More]
My eye has been on Arc System Works since Persona 4 Arena. The deep love I had for the Persona series transcended my mediocrity at fighting games. Despite my lack of knowledge at the developer, their incredible art direction always shined through, often catching eyes on Guilty Gear characters and their smooth animation and unique looks. So what better way to ingratiate myself into the Arc System W...[Read More]
Being able to appreciate and enjoy the work of an auteur often falls on one’s ability to be enveloped by the unique way they process and express creativity. In 2015 I sat in a theater with my uncle and watched Robert Eggers’ The Witch. At the end of the film he apologized for not taking me to a different movie for my birthday. I was confused, surprised that he didn’t enjoy himsel...[Read More]
Dark Auction would have been right at home on my PlayStation Vita in 2013, sandwiched between the releases of Zero Escape: Virtue’s Last Reward and Danganronpa: Trigger Happy Havoc. Virtue’s Last Reward was my first adventure game by way of visual novel. I saw the universal praise the game received and, having a minimal number of titles on my Vita, decided to pick the game up. I was ob...[Read More]
After my time with Nioh 3, I’m fully convinced Team Ninja has crafted the best translation of FromSoftware’s beloved formula. And in an onslaught of games vying for their own slice of the genre’s crown, that’s certainly saying something. Since the original Nioh‘s release in 2017, there’s always been a kind of special sauce that has kept it above the pack of less...[Read More]
One of my gold standards for first-person horror games is Frictional Games’ SOMA. Released a few years after the studio’s own Amnesia: The Dark Descent, SOMA sailed to the top in a world that had become obsessed with slow-burn horror games. Layers of Fear, Outlast, and even Alien: Isolation worked to torment near-helpless players using horror both psychological and physical. But over t...[Read More]