Ghostwire – Tokyo – Review

A year removed from our original review of Ghostwire: Tokyo and it has finally made it to the Xbox. So, how did opinions change since last year? I’m glad you asked because that’s why I’m typing this review. Anyway, while the game still has some issues with pacing and content, the overwhelming feeling of dread and a city filled with unnerving creepiness still dominate the gameplay. While those attr...[Read More]

Ghostwire: Tokyo

Ghostwire: Tokyo thrives on pushing the malleable boundaries of open world games. I’m unsure how many players will go into playing Ghostwire: Tokyo expecting a wide, open city packed with collectibles. How many playing this will have experience with Tango Gameworks’ The Evil Within series and its rapid emphasis on larger explorable spaces? Within the first hours, Ghostwire: Tokyo provi...[Read More]

Lifting the Fog from Ghostwire: Tokyo

Ghostwire: Tokyo has remained elusive since its slick, stylish E3 2019 debut. In the three years that have followed, the handful of moments where Tango Gameworks’ first non-The Evil Within game has appeared did little to lift the veil. This is from the studio founded by Shinji Mikami, the name behind Resident Evil. It looks steeped in Japanese folklore and horror. And the main character̷...[Read More]