Truxton Extreme (Nintendo Switch 2) Review

Masahiro Yuge’s approach to designing Truxton was novel in that memorization was key to winning the shoot ‘em up (shmup). Rather than implementing ridiculously complex bullet patterns that border impossible to navigate or high-risk-high-reward gameplay by way of grazing bullets, Truxton had players memorizing enemies’ positions and bosses’ attack patterns. Memorization-heavy games tend to be given...[Read More]

R-Type Delta HD Boosted (PS5) Review

The 80s, 90s, and early aughts’ vision of the far future was, for lack of better words, crunchy. While Star Wars had us looking up to the stars in hopes of seeing light sabers and Jedi heroes, other media portrayed space travel as an isolating and dangerous jaunt. The R-Type series contained one of these portrayals: Imagine a future Earth that has been invaded by grotesque biomechanical aliens. Th...[Read More]