I can’t believe I will start a review this way, but here goes. *AHEM* In the 90s, the core construct for the modern-day first-person 3D shooter was put together through Doom, Hexen, and Heretic. With each progression of the genre, games started to find ways to push the boundaries of a 3D landscape and get the player closer and closer to first-person believability. It was fun to see the huge leaps ...[Read More]