ASKA made the tedious act of survival a strange thrill, evolving into a surprising game of city management and viking raids. My time with ASKA‘s...[Read More]
Fifteen years feels like a long time to be trapped in this endless cycle of life and death. Yet that’s how long FromSoftware’s abyss of gr...[Read More]
I don’t really care how many versions of Ghost of Tsushima: Director’s Cut Sony Interactive Entertainment publishes on another platform because I’m st...[Read More]
Between each new scene, Indika harshly cuts to black. The effect is a whiplash. Narratively. Mechanically. Technically. A fall down a hole or a jump t...[Read More]
Killer Klowns From Outer Space: The Game. What a time to be alive, right? In a few years gaming will likely have tapped the final keg of horror movie ...[Read More]
Senua’s Saga: Hellblade II is a masterpiece of storytelling and character development. There is no other way to put it. It is the perfect example of d...[Read More]
Final Fantasy XVI was one of the better games I played in 2023. When I initially reviewed it, I struggled putting my DualSense down as my afternoons t...[Read More]
Stellar Blade marvelously glistens when viewed through the lens of a Golden Age PlayStation 2 game. There is a distinct feeling that specific era evok...[Read More]
Rise of the Ronin‘s first hour came searingly close to breaking me. That shouldn’t come as a surprise for myself, who was thrown to the wo...[Read More]
In the early 1990s a young, anxious Ben Sheene had to quit out of Alone in the Dark. Ben had only been used to 8-bit games on his Nintendo Entertainme...[Read More]
Suicide Squad: Kill the Justice League unfortunately does not exist in a bubble. The daunting weight behind Rocksteady’s newest major release si...[Read More]
Immortality‘s subversive goal is to make the player uncomfortable. In essence, the act of “play” is moderately stripped from Immorta...[Read More]