Blightstone Review (PC)

Roguelite tactical turn-based games are becoming quite popular these days. While the tip-top tier is led by Slay the Spire, as well as other notables, the genre is still trying to find new ways to innovate and evolve its gameplay. It’s a difficult task considering how restrictive the nature of its structure is, as its traits are typically path randomization, gradual progression, and eventual giant...[Read More]

Lost in Random: The Eternal Die Review (Nintendo Switch 2)

The last week has been dedicated to revisiting older titles on new or existing platforms. This past weekend, I had fun revisiting the world of Final Fantasy XVI on the Xbox Series X, while throwing water on a weak argument aimed at the game’s resolution and performance. It was fun chastising those reading the review, and I will do it again if I must. Graphical arguments haven’t been relevant since...[Read More]

Lost in Random: The Eternal Die Review (PS5)

Generally, I’m not a huge fan of action roguelite. I appreciate them from afar, but typically don’t dive into them because of their purposefully difficult obstacles that make for a slow grind. I don’t mind the grind, but I usually only prefer grind in my daily cup of RPGs. Looking at you, Dragon Quest VII. Well, that attitude has permanently shifted thanks to Stormteller Games’ isometric action ro...[Read More]

Blue Prince Review (PC)

I just got over my Balatro addiction. Lord. I don’t have time for this! Okay, maybe I have a little time. Blue Prince from developer Dogubomb and publisher Raw Fury is a captivating adventure that is part of luck, strategy, and a lot of patience. Its simplistic gameplay is easy enough to drop into, while its strategic side will tickle your cognitive curiosity and keep you engaged from the moment y...[Read More]

Metal Mind Review (Nintendo Switch)

Several years ago, I became hooked on roguelite games because of how I could pick up and play them in short bursts. Fifteen minutes here, twenty minutes there, five minutes if I was unlucky. That sort of thing. Every run felt different because of the upgrades and enemies I came across, but the core gameplay was familiar enough for me to slowly but surely pick up on its nuances to demonstrate maste...[Read More]

Trinity Fusion Review (PC)

The multiverse has become the flavor of the month in many television shows, cinematic universes (looking at you, Marvel!), and games (something something Mortal Kombat 1). Its overuse has created a situation where writer’s rooms can freely write and rewrite stories without fear about events being “canon” in the big picture because of the potential for “infinite” outcomes. While it hasn’t yet becom...[Read More]

Roboquest Review (PC)

Some days you just need a bit of run and gun in your video game world. Well, RyseUp Studios certainly delivers with Roboquest, a smoothly built game that puts your patience and strategic movements to the test against aggressive robots. Whether you’re playing single-player or co-op, this Borderlands-look-a-like puts you in the mood to target, fire, and destroy. Not a bad way to spend Thanksgiving i...[Read More]

World of Horror Review (PC)

Developer panstasz released their terror-filled mystery game World of Horror to the world on October 19th just in time for Halloween. The game is a hodgepodge of old-school concepts mixed with turn-based adventure and a large dose of horror only those who adore The Grudge could truly appreciate. The combination of all these genres and a creepy dose of unsettling imagery makes for a perfect Hallowe...[Read More]

Dust & Neon Review

Isometric twin-stick shooters have been around for decades. The concept of a high-octane action experience mixed with simplistic mechanics is easy enough for anyone to pick up and go. The additional elements to make it more than just a point/shoot experience, such as a role-playing game backbone and interesting enemies are what makes this type of game more engaging. And that’s where Rogue Games Du...[Read More]

Battle Shapers – Impressions

It has been a long time since I have experienced a roguelike game. I think the one I have always been obsessed with was/is The Binding of Isaac (PICK AN EDITION).  That game has set the bar for me when it comes to the roguelike genre. There is just something about working towards a goal, dying repeatedly, and feeling micro-progressions that make me want to come back for more. It’s what makes that ...[Read More]

Rightfully, Beary Arms (Chumps Preview)

Chumps Preview is a special kind of post where we unofficially preview games in Early Access, Beta, or are otherwise “unfinished.” This kind of preview is meant to be a first impression rather than a definitive review where we provide a rating to determine a game’s value. As such, we fully expect a game covered in a Chumps Preview to have room for improvement, some bugginess/incompleteness, and ot...[Read More]

Rogue Legacy 2 (PS5)

The past few years have seen some fantastic roguelite releases. I think of Hades, RETURNAL, Have a Nice Death, Dead Cells, Slay the Spire, OTXO, and Crypt of the Necrodancer, just to name a few. These titles successfully innovated on the roguelite genre by creating highly engaging yet variable gameplay loops that kept me, along with many other players, interested despite the typical ticket to entr...[Read More]

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