The Last of Us holds an incredibly special place in my heart. Last Christmas (2022), I played The Last of Us Part II on my PS5. My friend Gavin warned me that it would rip me apart and wanted updates after I completed each of its chapters. He was right. It ripped me apart. By the time I got to the final scene I was inches away from putting down my DualSense because of how I was continuously surpri...[Read More]
We received The Last of Us Part I (PC) the morning of its release day, March 28th. We attempted to review the title on Day 1, but were unable to due to crashes and instability preventing us from getting past the introduction. We’ve continuously attempted to play and review the title with each new update. As of v.1.0.5.1, we were able to conduct a thorough review and are now able to share our...[Read More]
I feel like it was just yesterday when Steven McGehee reviewed the PlayStation 5 version of Uncharted: Legacy of Thieves Collection. For the PS5, it came with updated visuals, and better monitor support, and it was compatible with the ever-enjoyable DualSense controller. It was a great update and a prelude to what would be the PC release arriving tomorrow. As we all know *eye roll*, PC is the top-...[Read More]
The Last of Us has defined the past nine years of Sony and the PlayStation. Released days after Sony’s legendary 2013 E3 conference, The Last of Us was an expression of years of work mastering how to craft games for a console. Three massively influential Uncharted games acted as the catalyst to Naughty Dog’s gritty, post-apocalyptic vision. Joel’s path towards redemption through ...[Read More]
The Last of Us Part II does not need to exist. Naughty Dog’s masterpiece serves as a generational culmination and capstone, exposing players to profound storytelling only possible through this interactive medium. In the years since, The Last of Us has been dissected and revered, achieving universal acclaim and reverence for its accomplishments. By all accounts, it is a special game. Not perf...[Read More]