Sometimes when you review titles, you come across one that kicks up some old feelings. For example, when I’m playing any Street Fighter game, it harkens back to me on a date at a mall in Annapolis. I should have been paying attention to my date, but I was fixated on a new game called Street Fighter II. It’s a good memory for the wrong dating reasons, but a good memory about video games and my firs...[Read More]
I am not that great at difficult games. I can’t tell you how much I stink at anything FromSoftware makes. But! I appreciate what FromSoftware does. I understand what they are trying to do, who it is catered to, and how they craft their difficulty that is more gameplay-centric than anything else. FromSoftware crafts the controls, the visuals, and everything in between well so that the player has th...[Read More]
Dreamirl’s Noreya: The Gold Project turned out to surprise me the longer I stuck with it. This 2D-platforming metroidvania reminded me of Astral Ascent in terms of its fluidity while masquerading as an exploration-focused adventure through beautifully designed biomes full of enemies. It functions like a normal metroidvania but transforms into something relatively unique, albeit not fully reaching ...[Read More]