A year or so ago, I was privy to a preview of Merchants of Rosewall from developer Big Blue Sky Games. The game was ambitious with different ways the player could build out and run a merchant shop. The backdrop for the game was fascinating, as it went with a more fantasy world, akin to something you would find in Dungeons & Dragons, and was mainly driven by crafting and selling. It was not a b...[Read More]
I’m not a huge fan of simulators, as my personality needs to be engaged with stories and driven by content. Building up a life, creating environments, and maintaining a life balance in a game are just not my cup of tea. This is why I don’t play the sims because it’s a bit too much responsibility when I’m living a life that already contains too much. I don’t want to do chores when I should be relax...[Read More]