We are late to the game with trying out Daymare: 1994 Sandcastle but have a good grasp on what the game wants to be and what it seems to lean on with its designs. While the demo didn’t give us a complete grasp on what is happening, the structure of the gameplay design is obvious. Honestly, it’s not a bad structure whatsoever. It certainly is familiar. Let’s dig right into this sucker. The story We...[Read More]