The Tumblr era of social media was an interesting microcosm of culture that was innately appealing to teenagers and young adults. Tumblr organically c...[Read More]
The SEGA Genesis had a visually distinct audiovisual style; it’s one that remains burned into my memory growing up with it in my living room. Its 16-b...[Read More]
It’s been far too long since the Hunter x Hunter series has been anywhere near relevant in the broader media zeitgeist, but that shouldn’t be a bad th...[Read More]
French developer Double Jack has done something that I wish more folks have done, and that’s innovating on the rhythm game space. Maestro is a success...[Read More]
It’s been two years since Street Fighter 6 launched on the PS5, XBOX, and PC, knocking out players’ expectations by solidly delivering an accessible f...[Read More]
The pantheon of metroidvanias are known for their innovative thematics, exploration, and additions to the gaming genre. Over the past few years, I’ve ...[Read More]
Better late than never, right? Guilty Gear -Strive-, Arc System Works’ 25th installment of the Guilty Gear series, is now on the Nintendo Switch. I do...[Read More]
Up until this past month, I’ve been blissfully unaware of Final Fantasy VII’s significance in the personal sense. I’ve never played it, as I was not a...[Read More]
Before Antonblast, there was Pizza Tower. Before Pizza Tower, there was Wario Land 4. All of these games follow the same chaotic gameplay loop of dest...[Read More]
Earlier this year, I came across the term, “Thinky games,” something describing games where the player is tested via their wits and logic rather than ...[Read More]
Folks who have lived in a suburb or have spent enough time on a suburban-adjacent college campus would understand the lives of squirrels. When I was a...[Read More]
It’s been…two years…since I originally reviewed Cult of the Lamb on the PS5. Two years. Boy, how time flies. It feels like yesterday when I got my fir...[Read More]