Assassin’s Creed‘s Animus has been one of the series’ hallmarks since its inception. Once a core component of the narrative, the Ani...[Read More]
There is something beautiful about a tragic story that hits home accompanied by easy gameplay to make it all work. This was the scenario with The Bind...[Read More]
Often a video game is more enjoyable when it’s harder to pin down precisely what makes it so appealing to the cerebral cortex. Based on that obv...[Read More]
Turbo Overkill follows a simple bible: rip and tear. And while it is inked in blood and shell casings, it is leather-bound in the meaty flesh of chain...[Read More]
I’m old. How old? I remember when Wolfenstein and Doom launched. The first ran very well on my 486 computer, while the other couldn’t reach its potent...[Read More]
Years ago I once played a demo for Legacy of Kain: Soul Reaver. Likely on PC as it would be a few more years before owning a PlayStation console. Whil...[Read More]
When you see the words ‘free to play’, the first thing that might come to mind is what the catch in the game might be. Is it going to limit me in term...[Read More]
The Thaumaturge is a strangely cozy game, personally speaking. Of course, one might not think such things about a game set in 1905 Poland, a country d...[Read More]
Last month Life is Strange: Double Exposure released, continuing the story of Max Caulfield, a girl with the ability to manipulate time. When Life is ...[Read More]
Call of Duty: Modern Warfare III stumbled so Call of Duty: Black Ops 6 could soar. Triumphantly so. Black Ops 6 possesses a kind of opulence I haven&#...[Read More]
Life is Strange has proved to be a surprisingly resilient series. In the same months of early 2015 I did a kind of triple feature, playing the first t...[Read More]
BioWare undoubtedly needed Dragon Age: The Veilguard to happen. One can only wonder and investigate what The Veilguard was before now. Back when it wa...[Read More]