Traversing the world After I left the first dungeon, I was introduced to the outside world. I immediately noticed that the art-style was definitely more geared towards full-on fantasy as opposed to realism (more like Fable or WoW than Oblivion) where environments are colorful and characters look like a cross between Tolkein and WoW. We were given a guide of the main quests and side quests we could...[Read More]
HandCircus, a developer that is known for the hit title Rolando on the iOS platform, is bringing their first console developed game to PSN called Okabu. Okabu puts nature versus industry in an overly adorable game that resembles something close to Namco Bandai's Katamari series.
We are pouncing from the topical angle as Catherine, Bastion, Fallout: New Vegas DLC and a little From Dust round off this week's unextravagant extravaganza. Halfway through, we try to realize how much we realize about the upcoming games of August. Come have a sip!
2-for-1 this time around! The babes take a seat as the guys get back into the fray with downloadable characters Kenshi and Rain.
Efficient business plans, transvibrators, and the Justcausification of the video game industry pop up on this full-flavored and full-figured episode. On the topical side of things, we look at Ms. 'Spolsion Man, CivWorld, and the usually topics of possible discussion, interaction, or knowingness. In this edition of Steve Plays A Game, we look at Rez HD and the drugs we didn't do to enjoy it.
Today we talk about Journey, The Witcher 2, Heroes of Might and Magic VI, and whatever else dictates conversation. Eric also gets sadfaced about Infamous 2 as we attempt to figure out which Witcher game is witchiest.
Warner Home Video recently released two epic Civil War films on Blu-ray, Gettysburg and Gods and Generals, and we got a chance to review them. Warner Home Video also released a special Limited Collector's Edition version of the films packed with extras and memorabilia on July 4th of this past week (it's a pretty sweet package). Unique in perspective, very detailed in design, the films covered what...[Read More]
The newest MK character Skarlet has some great assets (hehe) that can really add a new dynamic to your tag team play. But she isn't quite defined enough to be a solid one.
Let's talk about Nintendo's style, notably Ocarina of Time 3D, and a few other shenanigans. This week, we also hark back to the Dead Space series, Infamous 2, and whatever other tangents creep up.
Now that our brains have settled, we wax intellectual about the implications of the events that transpired at E3. In addition, we've played Trenched and we tell you why it's awesome. Eric's ass played Duke Nukem Forever and he tells us why it is indeed objectively garbage. A little Fallout 3 retrospective combined with some of the greatest Steve metaphors in history make this one of the most absu...[Read More]
I learned a lot more about Shadows of the Damned, a new third person horror action game from Grasshopper Manufacture and EA, after participating in a virtual roundtable with Steve Matulac (Senior Producer), and Joel Wade (Producer), both from EA. Shadows was created by Suda 51, of No More Heroes and Killer7 fame, as well as Shinji Mikami (Resident Evil 4, Vanquish). Better still is the fact that A...[Read More]
It's been a week of inFamy for me as I have finally gotten around to playing through 2009's inFamous (Hero, 100% cleared each district) and have also logged a dozen hours with inFamous 2, which releases today. In the original inFamous, players were Cole McGrath, an otherwise normal human who also has a strong Conduit genetic makeup. After a massive explosion, Cole is infused with electrical powers...[Read More]