Digitalchumps was offered the opportunity to preview an interesting narrative-driven game that takes the structure of old horror comic books from the 50s/60s and turns the simple horror adventure into a multi-arm juggling act that is addictive, as it is complicated. Developer Fictiorama Studios truly has put together something special that is unique, engaging, and a great way to kick off the Hallo...[Read More]
This looks solid. Check out the official announcement below. We will hopefully get a review going once we acquire it. Anyway, enjoy! Cologne, DE – August 23, 2023 – Today Riot Forge and Tequila Works revealed a sneak peek video showcasing new details about Song of Nunu: A League of Legends Story™, a story-driven adventure game starring beloved League of Legends champions Nunu and Willump. D...[Read More]
It has been a while since James Bond has made it to a video game. I’ll certainly be checking it out. Anyway, enjoy the official details below. It’s time to suit up for a new James Bond spy adventure! Cypher 007 is coming September 29 to Apple Arcade from leading global free-to-play publisher Tilting Point in partnership with MGM. Cypher 007 compels players to experience the world of Agent 00...[Read More]
Now, that was a film to behold. I honestly didn’t expect to feel so much of this film and walk away wondering what the hell was going to happen next. I haven’t walked away from a film feeling this way since watching the ending of Star Wars: The Empire Strikes Back. That ending created the feeling of unknown dread about how Luke was going to resolve his problems, save his buddy Han, and address hi...[Read More]
I have very weak arms, but legit legs. It has been that way forever, and we’re talking about 40-plus years. While I will occasionally get baby-bulging triceps thanks to moving lights in class, for the most part, I’m noodle arms and unable to truly put them to good use. I know what you’re thinking, “Thanks for the update, Nathan. Did we really need that?” Nah, but it was a great introduction to my ...[Read More]
Puzzle games are like comedy, where planning requires meticulous care and know-how, while also remembering to make it fun and not torturous. If you haven’t guessed from that sentence, comedy is brutal to come up with. So are good puzzle games. Of course, some developers make it look very easy when they hide their complicated backbone of gameplay within a Baku-Baku-like chaotic wrapper that deliver...[Read More]
Way back in the day, somewhere around 2008, a game came out from DICE and EA called Mirror’s Edge. There was a considerable amount of hoopla for it when it was announced and shown off at the Electronic Entertainment Expo (RIP) two years prior. The gimmick for Mirror’s Edge was wall-running from a first-person perspective. At times, the game was frustrating and downright unplayable, and the story w...[Read More]
Visual novels and branching narratives come in a variety of sizes and flavors. Some of them are heavy on dialogue and are more focused on delivering a good storytelling experience, while others lean towards a more interactive journey with a good portion of storytelling on the side. Regardless of what you run into with these types of games, you’re almost always guaranteed an experience that will st...[Read More]
Isometric twin-stick shooters have been around for decades. The concept of a high-octane action experience mixed with simplistic mechanics is easy enough for anyone to pick up and go. The additional elements to make it more than just a point/shoot experience, such as a role-playing game backbone and interesting enemies are what makes this type of game more engaging. And that’s where Rogue Games Du...[Read More]
The days of taking dollars from my dad, putting them in a quarter machine, and then living the dream of spending hours upon hours playing short arcade experiences might be long gone, but games like Quantum: Recharged from developer SneakyBox are keeping the memories alive. Quantum: Recharged is a reimagined 1982 arcade classic called Quantum that borrows the concept of creating connections by form...[Read More]