CORDURA, Co-Op Survival Horror Announced for Steam and PS5

CORDURA, Co-Op Survival Horror Announced for Steam and PS5

This looks positively spooky! Check out the news from Garage51 below~

Independent developer Garage51 has just revealed their gameplay trailer for CORDURA (trailerSteamPS Storewebsite) a 1-4 player quota co-op horror game for Steam and PS5 that takes place in decaying Victorian mansions where players will have to survive while dealing with the innovative Mimic System: the night listens to your proximity chat, copying teammates’ voices and appearances to split you up.

Set in a distorted Victorian era, players must infiltrate corrupted buildings to recover “Roses of the Night”—a powerful source of Ambrosia—before the environment claims their sanity. Coordination is the only way to survive the darkness, as the core of CORDURA is the Mimic System. This mechanic allows the darkness to learn and imitate the voices and physical appearance of your teammates. In a game where proximity voice chat is your lifeline, you’ll quickly find yourself questioning if the person calling for help around the corner is actually your friend or something… totally different.

Science once dared to blur the boundaries of the Night, and now the darkness has returned to reclaim its own. Victorian buildings awaken corrupted by a primal influence, twisting their halls into procedural labyrinths and reducing inhabitants to empty shells that now stalk from the shadows.

Yet, desire proves stronger than fear. Deep within these walls grows the Rose of the Night, the source of the Ambrosia. A potent neurostimulant coveted by the aristocracy for their decadent gatherings. You will take on the role of the workers who enter to extract this prize before you lose your sanity.

Main features include…

  • Quota Survival-Horror: Enter procedural labyrinths alone or with up to 3 friends. The game’s dynamic difficulty ensures the threat scales to your group size.
  • Mimic System: “The Night” listens to your team and actually mimics your friends’ voices and appearances to split you up and lure you into the abyss using proximity voice chat.
  • Shifting Environments: These settings are not static. Corrupted buildings reshape themselves in real-time, meaning a path you used to get in might be gone by the time you try to get out.
  • Permanent Stakes: Death has consequences. If a worker falls, they are lost along with their gear, unless the survivors decide to risk a rescue mission to recover their body.
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