When the spooky season arrives each year, I forget how much fun it is playing creepy, suspense-filled horror games that add to the ambiance of the season. The safe bets are usually Resident Evil titles or maybe even Phasmophobia. This year, there has been a large influx of creepy games hitting the digital shelves, which makes the choice of scary-time gaming a bit harder to choose from. One such g...[Read More]
There was some charm that existed within 16-bit side scrollers. These types of games were very identifiable to the 90s gaming era and usually drove both the Sega Genesis and Super Nintendo systems. Both systems were built on a high-quality 2D experience that drove gamers and profits, and which caused the great video game war of the ’90s to reach its zenith. Having been a huge gamer from the ...[Read More]
Romancing SaGa 2: Revenge of the Seven has gone through several iterations over the years. It started its journey on the Super Famicom in 1993, where it had some success before moving to mobile in 2010. It also made pitstops on Android and iOS devices in 2016, the PlayStation Vita in the same year, and finally settling into the last generation on almost everything—lots of pitstops. And there is go...[Read More]
In a world with Call of Duty and Spider-Men, where sequels reign supreme, an injection of creativity and newness is sometimes necessary. I love it when developers and publishers invest in new ideas, and even more so when those ideas pan out to something no one knew they needed. Those are good times. I believe that Unknown 9: Awakening from developer Reflector Entertainment Ltd. and publisher Banda...[Read More]
New World: Aeternum has arrived on the PlayStation 5 and the conversion from Windows to console wasn’t jarring. I thought there would be controls lost in translation somewhere along the way, but they weren’t. I thought there would be a steep drop-off of graphics from the PC version, but there wasn’t. This game actually might have improved a little from PC to console, more about controls than anyth...[Read More]
What in the bloody hell do you think you’re doing, Spike Chunsoft and Bandai Namco? You can’t just go into a fighting genre, change up how they work, and then go about your normal business. You can’t. Yet, you did. Dragon Ball: Sparking! Zero changed two things upon its release. First, it changes expectations of how anime games look, feel, and work. As my oldest (age 22) put it, “This might be the...[Read More]
For over a month, I have had the pleasure of trying out the AJAZZ AK820 Max HE keyboard. It’s a mini keyboard, designed with an old school Commodore 64 structure (at least visually – and for an old person like me) that is more focused on the perfect gaming experience than it is an ideal typing stroke for Microsoft Word, although it does a comfortable job inside that application. Check out the AJAZ...[Read More]
If you want to respect the video game industry, then you should always be in tune with its history. Not only will it give you perspective on what the industry has gone through, but it will also reveal a blueprint that might seem familiar in the future. That whole destined to repeat things sort of deal. History is what drives Atari 50, a large and ever-expanding love letter to Atari’s journey. The ...[Read More]
One of the toughest genres of games to review is the massive multiplayer online role-playing game. Generally, an MMORPG is built with so much content that it’s tough to pinpoint where it is safe to judge and talk about it. Do you stop at the first boss battle? Do you party and give yourself time with dungeons? Where is the point that you can safely say that you have a firm grasp of everything, and...[Read More]