Eric Layman

Eric Layman is available to resolve all perceived conflicts by 1v1'ing in Virtual On through the Sega Saturn's state-of-the-art NetLink modem.

Furi

Furi becomes essential by identifying and removing what it declares expendable.

Inside

Inside's quiet confidence is a maneuver invented to not only disarm the player, but also destabilize assumptions that seem inseparable from an entire class of games.

Prison Architect

Creating a candid simulation of a correctional facility is Prison Architect's purpose. Its power is allowing the player to decide if moral indifference—their own or Prison Architect's—is either a strength or weakness.

Trials of the Blood Dragon

Trials' latest evolution is a fusion with Blood Dragon.

Mirror’s Edge Catalyst

When allowed composure, Mirror's Edge Catalyst becomes the colossal free running daydream that never seemed tenable. When pushed into conflict, either with its own systems or the demand of "content" in 2016, Mirror's Edge feels anxious and frenzied.

Dead Island Definitive Collection

Dead Island Definitive Collection is a case of projection clashing against reality, almost a meta-level statement on Dead Island's inability to step up and perform on key. Unfortunately, the only rendition that sticks is one of deteriorating enthusiasm.

Back in 1995

Distorted textures and hulking polygons may not feel as chic or romantic as pixel art, but Back in 1995's paean to the 32-bit era extends beyond aesthetic cognizance.

Valkyria Chronicles Remastered

In 2008, Sega's Valkyria Chronicles had presence of a seminal classic. Its latest remaster on PlayStation 4 fosters it through a modern generation and, hopefully, a wider embrace.

Uncharted 4: A Thief’s End

Uncharted 4: A Thief's End is a performance of power.

The Park

Exploring the destructive psychosis of a plaintive individual is a noble, if not precarious, responsibility. The question is if The Park's manic behavior is either a means of identifying with its troubled protagonist or a symptom of its own decent into chaos.

Severed

Clever Cleaving & Dungeon Creeping

Dark Souls III

Dark Souls' tenacious pursuit of gaming idealism, even at three (or five) entries deep, remains a virtuous enterprise. It's also a show that, no matter how well executed, loses potency with each consecutive performance.