TMNT is a fun series right now. Enjoy the official details of the TMNT reveal below.
El Paso, TX – August 5, 2025 – Teenage Mutant Ninja Turtles (TMNT): Tactical Takedown, the turn-based beat-’em-up from acclaimed developer Strange Scaffold (I Am Your Beast, CLICKOLDING, Creepy Redneck Dinosaur Mansion 3), and in partnership with Paramount Game Studios, is soon arriving on Xbox Series X|S and Nintendo Switch.
Additionally, “Remix Mode” – which introduces more content, more enemies, and increased difficulty – will be available as a free update on PC via Steam, and included with the console release.
Tactical Takedown reinvents the franchise with a strong new direction, combining turn-based strategy and beat-em-up combat. With both Splinter and Shredder dead and the Turtles nearing adulthood, players battle through 20 evolving levels, taking on classic enemies, like the Foot Clan, in a gripping coming-of-age journey.
Players modify loadouts, unlock skills, and strategically battle enemies through deep tactical play. Unleash Leonardo, Raphael, Donatello and Michelangelo’s unique movesets and drone-powered assist moves to progress through a diorama-inspired world. The game’s action is backed by a high-energy, genre-fusing soundtrack from award-winning composer RJ Lake (Unbeatable, I Am Your Beast).
Remix Mode
Remix Mode arrives on August 14, as a free update on Steam and will be included in the Xbox Series X|S and Nintendo Switch versions. In Remix Mode, players will:
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Unleash new opponents: Face more than double the enemy types, each with distinct attack patterns and new tricks to keep you guessing
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Master heightened challenges: Rethink your tactics as familiar strategies buckle under Remix Mode’s tougher encounters
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Forge perfect builds: Customize your Turtle’s loadout with build crafting, optimizing every move to dominate each level.
For more information on Teenage Mutant Ninja Turtles: Tactical Takedown, follow Strange Scaffold on X and BlueSky.
About Strange Scaffold
Strange Scaffold is the development label of Xalavier Nelson Jr., known for his work as a leading developer on I Am Your Beast, CLICKOLDING, Creepy Redneck Dinosaur Mansion 3, El Paso, Elsewhere, and dozens of other critically acclaimed projects. For more information on Strange Scaffold, visit strangescaffold.com.