Photorealistic Unreal Engine 4 character sample released from Epic Games

Photorealistic Unreal Engine 4 character sample released from Epic Games

The Unreal Engine 4 development team continually strives to deliver realistic and high-fidelity visuals for developers of all backgrounds and experience levels. As a special gift to the talented UE4-development community, Epic Games is offering an up-close look into the high-quality shader techniques used in Paragon with the release of a new photorealistic character sample for developers to dissect and explore.

Continue reading below to learn more about the new UE4 character sample, along with details on the Robo Recall soundtrack release, a look at this week’s Twitch livestream featuring the announcement of the Spring UE4jam winners and an overview of Epic’s presence at ECGC 2017.

NEW PHOTOREALISTIC CHARACTER SAMPLE RELEASED
Epic Games has long been a leader in rendering technology and this week has released a realistic, comprehensive Unreal Engine 4 sample that demonstrates the use of high-quality character shader techniques, similar to those used for characters in Paragon, Epic’s MOBA for PC and PS4. The sample is available for use in any UE4 project, with Epic also releasing accompanying documentation explaining the techniques used. With the release of this new content, Epic hopes developers of all backgrounds take advantage of the opportunity to experiment, learn and deconstruct Epic’s own UE4 content.

Learn more about the character sample on the Unreal Engine blog here.

ROBO RECALL OFFICIAL SOUNDTRACK AVAILABLE FOR FREE


Since it’s release last month during GDC, Robo Recall has garnered buzz and critical acclaim for its immersive VR gameplay and intuitive use of the Oculus Touch controls. A large part of the Robo Recall experience lies within the game’s catchy soundtrack, which is why Epic Games is excited to announce the official soundtrack is now available for free on SoundCloud! Featuring tracks like “Shooty Shooty Gun Hands” and “Return to Sender,” fans of the game can now stream and download their favorite tracks.

For insight into the creation of the soundtrack, Epic’s own Seth Weedin was interviewed for the Unreal Engine blog and discussed the influences behind the music of Robo Recall.

Catch the full interview with Seth on the Unreal Engine blog here.

TODAY ON TWITCH: SPRING UE4JAM WINNERS


Today on the UE4 livestream, Unreal Engine Community Manager Alexander Paschall and SideFX Community Manager Ben Mears celebrate the Spring UE4jam’s conclusion and reveal the winners! They’ll start with news and updates before the winners are announced and played live!

The broadcast airs today at 11am PST / 2pm EST / 7pm GMT and will be streamed to twitch.tv/unrealengine, youtube.com/unrealengine and facebook.com/unrealengine. More information can be found on the Unreal Engine forum here.

In case you missed this week’s training stream featuring tips on getting started with level streaming, watch it below.

Watch live video from UnrealEngine on www.twitch.tv

EPIC GAMES BRINGS ROBO RECALL TO ECGC 2017


Gaming industry professionals, educators and students will be gathering in Raleigh, North Carolina next week for the ninth annual East Coast Games Conference. Epic Games is pleased to once again be in attendance and will bring a range of tech talks and interactive experiences to this year’s event.

The VR Village will be returning and Epic will be hosting several demo stations of their critically-acclaimed VR shooter Robo Recall in the space. Not too far away, Epic will also have two UE4 demo stations with support team members available to answer any development-related questions.

In addition, the Unreal Theater will be home to UE4 tech sessions with topics ranging from 2D game development to a discussion on pursuing a career in the game industry. The Unreal Theater schedule can be found on the official ECGC website here.

Catch a full rundown of Epic’s ECGC activities here.