It is a testament to Sea of Stars‘ incredible vision that it shined so brightly, despite releasing a few weeks after the monolith that was Baldur’s Gate 3. But Sea of Stars wasn’t a singular triumph. Yes, developer Sabotage Studio expertly replicated and crystallized the adoration and reverence that many of us hold towards the 16-bit era of RPGs. The Suikodens, the Chrono Trigger...[Read More]