The Rise of the Golden Idol (PC) Review

Earlier this year, I came across the term, “Thinky games,” something describing games where the player is tested via their wits and logic rather than dexterity, patience (for the grind), and coordination. Portal and World of Goo can be considered thinky games, as can Fez, The Witness, and Into the Breach. Ah, we mustn’t forget Return of the Obra Djinn and its detective-based gameplay loop of solvi...[Read More]

Minds Beneath Us (PC) Review

There comes a time in a deep narrative where the player is presented with several choices that will ultimately decide the fate of the main character. It could be two polar options, or it could be a litany of options that lead to a wealth of endless possibilities. Part of what makes Bethesda’s games special is that they’re more-or-less written with the latter scenario in mind. While there is an ove...[Read More]

Smile for Me Review

Few games make me feel incredibly uncomfortable that aren’t part of the Resident Evil series. There are so few that I can’t think of one right off the top of my head. Well, maybe Metal Gear Survive, but that’s for a different reason. Anyway, games, like films, have a purpose and they usually push narratives that can connect with you. The good ones usually are the memorable ones, even when you know...[Read More]