Dreamirl’s Noreya: The Gold Project turned out to surprise me the longer I stuck with it. This 2D-platforming metroidvania reminded me of Astral Ascent in terms of its fluidity while masquerading as an exploration-focused adventure through beautifully designed biomes full of enemies. It functions like a normal metroidvania but transforms into something relatively unique, albeit not fully reaching ...[Read More]
Back in 1992, if you were well-off enough to afford a NEO GEO system ($699) and the games sold with it ($199-299 each – depending on where you bought them), then you probably would have heard of the side-scrolling arcade shooter Andro Dunos. It was certainly a game that was ahead of its time and found a comfortable place among a sea of arcade shooting experiences. For me, I couldn’t afford a NEO G...[Read More]