For years now, I have discussed my dissatisfaction with games driven by crafting. I have held the opinion that most of the time crafting is just filler for a lack of story, or maybe a severe lack of ideas. It never seems fruitful, nor is it generally fun to craft items in a game. I have held this belief for over a decade. And now? Well, shoot, now I have found something that has changed my take on...[Read More]