Harmony: Fall of Reverie Review

Throughout my tenure as a video game writer, spanning over 20 years, one of the more delightful elements of choice for me in gameplay design has been branching narratives. While I think this harkens back to my enjoyment of Choose Your Own Adventure books in the 1980s, where you get to choose the fate of the character you’re reading about, I think it goes deeper than that where I need to be in cont...[Read More]