Picture this: It’s the mid-90s. You’re sitting on a beige rug in front of your massive CRT television. You’re playing a game on your Super Nintendo or SEGA Genesis. It’s a platformer where your main character is unusually fragile. Levels are simple, often constrained to a single screen. Perhaps two. The game tests your patience, precision, and in some cases problem-solving. Looking back, it’s safe...[Read More]