Way back in September, we were privy to a preview of developer DON’T NOD’s game Jusant. The game was a gorgeous example of how well the Unreal Engine could be used, a clever collective of climbing puzzles to figure out, and a wonderous world of what once was and what could be. The concept of the game was simple, and the execution was nothing short of breathtaking, even in the short amount of time ...[Read More]