One of my gold standards for first-person horror games is Frictional Games’ SOMA. Released a few years after the studio’s own Amnesia: The Dark Descent, SOMA sailed to the top in a world that had become obsessed with slow-burn horror games. Layers of Fear, Outlast, and even Alien: Isolation worked to torment near-helpless players using horror both psychological and physical. But over t...[Read More]