After putting in almost 20 hours with Painkiller, I had seen everything the game had to offer dozens of times over. Yet I still had the itch to play. For a game as sparse and repetitive as Painkiller is, such a time investment when I had numerous other games to play should be an indictment to its quality. And while I had played its multiple arenas several times over and over again to the point I h...[Read More]