This past summer, Will Silberman went head-first into Final Fantasy XVI and reviewed the absolute hell out of it. He found it to be a rich and perfect...[Read More]
It’s no great mystery that I enjoyed the absolute hell out of Resident Evil 4 when it came out earlier this year. It was remastered beautifully and wa...[Read More]
Cookie Cutter‘s brazen attitude towards violence, sexuality, and legibility is one of its crowning strengths. Few games have insisted upon bathi...[Read More]
Death and taxes. And Call of Duty. There are so few certainties in this brief life of ours. Perhaps with equal guarantee is the polarizing deluge of o...[Read More]
Unlike the open-ended, Delilah-less finale of Firewatch, I wasn’t disappointed when my choices made in The Invincible caused me not to cross pat...[Read More]
Though absurdly unfamiliar with The Expanse television show, its praises have been sung multiple times by various members of my friend group. But show...[Read More]
RoboCop: Rogue City does not allow players to jump. For about an hour I would tap the X button on my DualSense trying to get former all-human cop Alex...[Read More]
Developer panstasz released their terror-filled mystery game World of Horror to the world on October 19th just in time for Halloween. The game is a ho...[Read More]
The catastrophe that was Payday 3‘s launch will hopefully not be its enduring legacy. It can be quite easy to tear into a game because of an unr...[Read More]
When I saw BioShock in action way back in the day, the first time one of the creatures tried to break into the elevator and set the tone of terror for...[Read More]
Years ago, Ubisoft changed the formula of their hit Assassin’s Creed series which was losing steam when a very broken Assassin’s Creed Unity arrived. ...[Read More]
The virtual reality platform has seen its share of good games and bad. Some of those good games provided a profound experience that reminded people ho...[Read More]