When you bring a game back and add the moniker of ‘remastered’ to its title, then it should probably go beyond just graphics. It should al...[Read More]
The significance of the choices we make ripple throughout the timeline of our existence until the moment we die. At what point did we create our own f...[Read More]
It’s the 90s. I just picked up the LucasArts Classic Adventures pack on a 3.5” disk. It features all the point-and-click classics that made LucasArts ...[Read More]
Hours into Elden Ring Nightreign my confidence had been obliterated. Nearly a dozen Expeditions into Limveld had resulted in failure. Each successive ...[Read More]
Sometimes when you review games, you can miss big releases because you’re swamped with other things, also, because better reviewers are reviewing the ...[Read More]
DOOM: The Dark Ages sees the journey of id Software’s modern-day DOOM revitalization complete a perhaps unexpected full circle. Leading up to th...[Read More]
Few games stress me out. Resident Evil VIII in virtual reality is one of them, as slowly traversing through creepy settings and then running for one’s...[Read More]
Karma: The Dark World is one of the most thoughtfully directed games I’ve ever played. Numerous shots feel choreographed in a way to maximize th...[Read More]
I cannot believe I like a Souls-esque game. I cannot believe it. Ben Sheene could hardly believe it when I told him. And yet, I do—what a weird year. ...[Read More]
Assassin’s Creed‘s Animus has been one of the series’ hallmarks since its inception. Once a core component of the narrative, the Ani...[Read More]
There is something beautiful about a tragic story that hits home accompanied by easy gameplay to make it all work. This was the scenario with The Bind...[Read More]
Often a video game is more enjoyable when it’s harder to pin down precisely what makes it so appealing to the cerebral cortex. Based on that obv...[Read More]