Persona Q2: New Cinema Labyrinth has the prestigious honor of being the final retail release for Nintendo’s venerable 3DS hardware. As such, it ...[Read More]
Transparency here — IRL, I couldn’t successfully make a drink if my life depended on it. I would probably ruin opening a beer. That’s how bad I am at ...[Read More]
There is a moment in Blood & Truth where the player gets to be a club DJ and a bloodthirsty crack shot at the exact same time. Hunkered behind a t...[Read More]
It has felt like ages since I reviewed the first Rage game. It was one of those games that dripped with potential, but somehow fell short on content, ...[Read More]
In the days since wrapping up the final chapter of A Plague Tale: Innocence, I’ve been left wondering one thing: Why is this fun? The Black Deat...[Read More]
Call it persistence. Call it perseverance. Call it a will to live. Rarely does the chugging machinery of simply existing feel like anything but the mo...[Read More]
If you were to plop Borderlands: Game of the Year Edition into someone’s console and tell them it was a game created in the last two years, I th...[Read More]
Left Alive mimics the stealthy world of Metal Gear Solid to the point of frustration. It’s a slow, clunky, stealth action game that is built on the su...[Read More]
Tom Clancy’s The Division 2 is an exceptional video game. Often I choose to belabor a point, craft a thesis, or reflect on a metaphor that inspi...[Read More]
At one point in Devil May Cry 5, Dante bisects a large motorcycle in order to use each half as a melee weapon. After performing a maneuver in which ea...[Read More]
Far Cry: New Dawn was a constant thrill as I took my mustachioed female player character and blazed a trail through post-apocalyptic Hope County, Mont...[Read More]
Massive Entertainment’s arduous process of shaping The Division into more than just a competent looter shooter was one that went well past the g...[Read More]