After two Beta weekends and about 20 hours of playtime, there is a Concord-shaped hole in my heart. And I think there are few better compliments one c...[Read More]
Were you ever good at Desktop Tower Defense? I certainly wasn’t. But that didn’t stop me from soaking up hours of it on Kongregate or what...[Read More]
I remember a time when I was young enough to believe that my shadow was chasing me around as I ran across the playground. Everyone went through that p...[Read More]
Back in August of last year, I had the pleasure of reviewing Stray Gods, a visual novel – musical. I had never seen a game like this before in my life...[Read More]
Fifteen years feels like a long time to be trapped in this endless cycle of life and death. Yet that’s how long FromSoftware’s abyss of gr...[Read More]
Early Access has rapidly become a proving ground for developers to implement community feedback to grow and improve their games. Baldur’s Gate 3...[Read More]
Save Me Mr. Tako: Definitive Edition is a shockingly accurate recreation of those cartridge games you would click into the back of Nintendo’s Ga...[Read More]
In the words of the great Sturgill Simpson from the album ‘SOUND AND FURY,’ going full speed is the greatest escape for some. However, mos...[Read More]
Between each new scene, Indika harshly cuts to black. The effect is a whiplash. Narratively. Mechanically. Technically. A fall down a hole or a jump t...[Read More]
Killer Klowns From Outer Space: The Game. What a time to be alive, right? In a few years gaming will likely have tapped the final keg of horror movie ...[Read More]
Hauntii is one of those wonderful games that isn’t overshadowed by its intoxicating aesthetic. Undoubtedly, Moonloop Games’ debut title is...[Read More]
Reflecting on Braid‘s significance, one has to play with time. The landscape of 2008 was vastly different for gaming, for most media. In this mo...[Read More]