Agent 47’s five-year revitalization has come to a head. One of gaming’s apex predators has appeared in some form or another for nearly 20 ...[Read More]
A year ago, it may have been hard to anticipate how stuffed with content Tom Clancy’s Ghost Recon Breakpoint would be. Whether players grew atta...[Read More]
Tom Clancy’s Ghost Recon Breakpoint needed Episode 2. Since release the game has suffered a kind of identity crisis for many players. At release...[Read More]
One of the most entertaining things I did in Tom Clancy’s Ghost Recon Wildlands was fight the titular alien Predator in a jungle with three of m...[Read More]
Minutes into Tom Clancy’s Ghost Recon Breakpoint, the tonal shift from its predecessor, Wildlands, is apparent. A small fleet of helicopters car...[Read More]
Re-releases, complete editions, remasters, and games reaching new platforms later in their life has become a norm in the industry. For busy gamers, on...[Read More]
Since 2000’s Hitman: Codename 47, the core premise of Agent 47’s covert undertakings have undergone little change. The bald and barcode-ta...[Read More]
Styx, the sneaky, deadly goblin we first met in Master of Shadows in 2014, is back for more stealth action with Shards of Darkness. Developer Cyanide ...[Read More]