I was a Sonic kid. Unlike my friends, I never went Super with my Nintendo, I begged my parents for a Genesis instead. A couple years and a hundred mowed lawns later, I purchased a Saturn due to the impending hype of its first killer-app, Sonic Xtreme. While a true 32-bit Sonic would never materialize, in its place Yuji Naka and Takashi Iizuka would deliver NiGHTS: Into Dreams..., a game promisi...[Read More]
No doubt if you are reading this review, you have played at least one of the Soul Calibur (or Soul Edge) games in the long running franchise. I have a deep appreciation for how the franchise has grown over the years, having first fallen in love with Soul Calibur on the Sega Dreamcast my freshmen year of college.
The internet is awash with the saying, “Hollywood is out of ideas.” Perhaps for this beloved childhood franchise I should instead say, “Everything old is new again.” However you choose to phrase it, we are being inundated by Hollywood with remakes of everything under the sun. With some CGI magic, one of my personal favorites, Transformers, is now up to bat.
Namco, the company famous for bringing us arcade classic hits like, Pac-Man, Galaxian, Dig Dug and more is back with a new release that puts a twist on some of it's classic hits. Gator Panic, Rally-X, Pac'N Roll, Galaga, and the more obscure Motos are all remixed into 3D Wii versions on the appropriately titled, “Namco Museum Remix”.
Back in 2002, many skeptics were afraid that bringing Metroid into the third dimension could be a disastrous thing. I was one of those skeptics.
I don’t pride myself in being overly critical of gaming companies. I also understand the purpose of a movie license and how far that actually goes when it’s translated to a game. But, with that said, it truly is unacceptable to see a perfectly good opportunity go to waste.That’s Harry Potter and the Order of the Phoenix in a nutshell.