Neither developed by Insomniac nor the system seller many were expecting, Resistance: Burning Skies is nevertheless a pretty good shooter that series fans and genre aficionados should look into.
Mortal Kombat on the Vita is much more than just a simple port of the Komplete Edition, it adds a significant amount of new content that makes good use of the Vita's technology.
A mostly great charming platformer, currently exclusive to the Vita, and only $8. Nice.
UMvC3 on the Vita is a near-console perfect port that includes multiplayer support over the PSN, an (overly) simplified touch control scheme, and a new replay mode.
Dynasty Warriors Next is the latest in the long line of Dynasty Warriors games. Next plays very much like the previous games, with the addition of a variety of optional touch and motion controls made possible by the Vita.
The acclaimed 2D fighter from Arc System Works out of Japan gets the Vita treatment from Aksys.
Dungeon Hunter Alliance is a straight-forward dungeon crawler that was first made popular on the iOS. How does it fare on the Vita?
Rayman Origins proves that 2D platforming is far from dead and does so in spectacular fashion.
The Vita has a pair third party of racing titles available at launch -- F1 2011 for the sim crowd, and Asphalt Injection for arcade racers. I've been playing Asphalt, and while it offers a good amount of depth and fun, it's iOS/smartphone roots are obvious. About the only thing that didn't carry over is the low price.
Lead an army of goblins against monsters in Hell as you attempt to re-claim the desolate underworld for yourself. Other than the grinding repetition that develops after a few short hours, Army Corps of Hell does a lot right, but is it enough?
I have yet to play every Vita game, but easily the most addictive one yet has been Lumines: Electronic Symphony.
Like rhythm music games and Michael Jackson? Got a Vita? Ubisoft might have something for you here.