So what’s the deal with all these visionaries? At the end of the demo we were treated to a nice lunch, which I didn’t eat (I’ve got a fun, sensitive stomach that takes all the enjoyment out of eating – Schardein always makes fun of me for it). After lunch, we were taken into the same demo room where we were about to meet the four original visionaries behind Reckoning’s universe.
Dalentarth Getting back to the demo, once out of the cave we were treated with a taste of the outside world, near the middle of the game. This portion of the demo started off in a city/town called Dalentarth. It was much different than the Well of Souls, as it was a gorgeous outside environment filled with green grass, luscious trees and wisps/fairies flying freely around (with sound effects perf...[Read More]
Every story has a beginning Earlier last month, EA invited Digitalchumps.com to visit a very secretive, very big game the company had signed to publish. We didn’t know much about the game, other than the famous Curt Schilling (Red Sox pitcher) was heavily involved with it, which would normally make any writer giggle just a bit. In the past, there have been games where big time stars have signed o...[Read More]
This week we welcome Spiderman to the podcast to wrap up our Half Life 2 discussion. In addition to a dramatic reading of the Quest 64 instruction manual, the shoddiness of Sega's Dreamcast Collection, Silent Hill: Shattered Memories, Shenmue, and Dragon Age 2 demo impressions. This week also features an unenthusiastic postmortem on Brutal Legend and Demon's Souls.
For the first time since last episode, we have another episode! (Some technical limitations have caused the quality to suffer a tad this week. Pardon our mess.) The Marvel vs. Capcom 3 episode is finally here. We invited our pal Mark Shepherd back to discuss all things fighting games. Also, we find out the answer to vomit ball pits at Chuck E Cheese. Games this week also include Bulletstorm, Amnes...[Read More]
Tales from Gamestop, Meat Boy sweat, Farting on old people, mime abuse, and a Pokemon soundoff are featured in this week's Internet bonanza. We discuss the new Double Fine darling adventure puzzler Stacking, along with the return of You Don't Know Jack. Also, a debate ensues involving the perfect mix of presentation and gameplay in which Steve says something ridiculous. We think.
There’s something interesting brewing in the world of wizard simulators, sexy block pushers, and arcade sports mixes, and Flap Jaw Space has just the concoction. This week, we take a look at Dead Space 2, Mario Sports Mix, and Magicka. Also, we’ve all taken a trip back to 2007 to relive (or in Steve’s case, catch up on) the much-acclaimed Valve masterpiece, Half Life 2. How does it hold up and wha...[Read More]
Here's what I'm playing this weekend...
Some people I know look at the word 'Multiplayer' and kindly roll their eyes. Can I blame them? Not really. In the age of first-person shooters the multiplayer option has grown like warts across single-player gaming, eventually becoming so prominent that most gamers no longer purchase games for the experience, but rather to take out their friends (or enemies, depending on your high school life). A...[Read More]
Steve has been forced to play a game again, and this time we keep him within his relative platforming comfort zone with Double Fine’s Xbox classic, Psychonauts. As we try to catch up on our 2010 backlog, we battle over the merits of the LIMBO and Bayonetta. Does LIMBO deserve the critical acclaim it receives? We sure as hell don’t know, but we try to come to a semi-coherent resolution. See what ha...[Read More]
Here at Flap Jaw Space, we are video gamers who make a video game podcast. We don’t see eye to eye on what’s good, great, and terrible, but we’re genuinely enthusiastic about the craft. Thus, we try to avoid snarkiness and bad behavior when talking about the industry (usually). However, we love to insult each other. Please join us for the latest episode. Although 2010 is over, its games are stil...[Read More]
Here at Flap Jaw Space, we are video gamers. We don’t see eye to eye on what’s good, great, and terrible, but we’re genuinely enthusiastic about the craft. Thus, we try to avoid snarkiness and bad behavior when talking about the industry (usually). However, we love to insult each other. Please join us for the latest episode. Back from an O2-induced hallucinogenic week in Las Vegas, Steve and Er...[Read More]