And we thought we could get away with just a couple of 2,000 word preview write-ups and several direct-feed exclusive videos from the game... sheesh.
More honest impressions from your favorite games editor, spoiler-free!
I'm here to bring you thoughts on everything I'm allowed to talk about so far -- minus the spoilers!
Well, we try to be topical, but everything goes back to childhood. As much as we want to be relevant humans, we end up speaking in tongues that only 80s children can understand. That being said, prepare for your life to be enriched. A conversation goes terribly bad as it starts at a tech tidbit and ends at Mutant League Football. Along the ride, we've got oppression, airships, and the social struc...[Read More]
We've spent time with the game, and we've got the answers you're looking for. Is this shaping up to be the Bond game you've always wanted?
Hey dudes, come waste your life with us. If you're listening to this on a treadmill, you might get fatter. Anyway, we've got a new episode up, and it's probably the best thing to ever hit the Internet, so come have a lick. We've got a lot of off topic banter (Warning: Drive spoilers) and a lot of catching up to do. In this episode of our semi-regular appearances, we run through Kirby Mass Attack, ...[Read More]
One of the most amazing parts of the videogame industry to me is its ability to pull a sleeper right out of the blue and bring it to the forefront of gamers’ excitement. Countless times have the industry been thrown a curve ball of gaming excellence with further emphasis coming from the great indie movement. Well, who would know better about throwing curve balls than Big Huge Games’ former legenda...[Read More]
Gameplay After all of the customization, the cut scene continues and the two gnomes drop you into the pit of bodies. After fading back out and then in again, you awaken from the pile of bodies and immediately start gameplay. Everything was pretty simple to pick up with standard controller controls feeling quite intuitive. B performed a roll while holding A allowed your character to run. LT perform...[Read More]
Traversing the world After I left the first dungeon, I was introduced to the outside world. I immediately noticed that the art-style was definitely more geared towards full-on fantasy as opposed to realism (more like Fable or WoW than Oblivion) where environments are colorful and characters look like a cross between Tolkein and WoW. We were given a guide of the main quests and side quests we could...[Read More]
HandCircus, a developer that is known for the hit title Rolando on the iOS platform, is bringing their first console developed game to PSN called Okabu. Okabu puts nature versus industry in an overly adorable game that resembles something close to Namco Bandai's Katamari series.
We are pouncing from the topical angle as Catherine, Bastion, Fallout: New Vegas DLC and a little From Dust round off this week's unextravagant extravaganza. Halfway through, we try to realize how much we realize about the upcoming games of August. Come have a sip!
2-for-1 this time around! The babes take a seat as the guys get back into the fray with downloadable characters Kenshi and Rain.