The most immersive podcast on the planet brings you a special guest this week that will try to qualify The Sims 3 as a legitimate gaming experience. In this conversation, we learn about deadbeat dads, fat concubines, and doctors reproducing with other doctors. I don’t know. Other than this, we take another stab at Epic Mickey, ear infections, and dads catching on fire. A Sonic fan’s look at Sonic ...[Read More]
Back from the non-canon BARF MODE, we are ready to get back to work (?). In an incredibly topical week, we take a stroll with Donkey Kong Country Returns, Epic Mickey, Gran Turismo , and Assassin’s Creed: Brotherhood. Also, we wonder about falling into a Sim-Hole and a Civ-Hole. Now included: awkward topic transitions, real user interactions, and potential Pit Fighter noises.
In an incredibly unstructured and impromptu episode, we welcome a couple of old buddies in our first Flap Jaw Space gaiden. The aptly titled BARF MODE curdles into existence with a ridiculous amount of off-topic banter that includes MMO addiction, Mad Catz, and Steve’s raggedy IGN.com T-shirt. We’ll be back later in the week with our real episode.
Written by Greg Schardein ---
Written by Greg Schardein...
We’re in the mood to talk about intentionally stereotyped zombies and Yar’s motivation for seeking revenge. While these compelling questions cannot be answered, we’ve got some coverage of a multi-site conference call with Warren Spector on his upcoming Epic Mickey. Also, we take a look back at the often-forgotten and widely polarizing open world shooter, Far Cry 2.
Moments ago, we had an opportunity to sit in on a multi-outlet conference call with Junction Point’s Warren Spector, creative director of Disney Epic Mickey, upcoming title from Disney Interactive Studios.
Killzone 3 is due out in late February but recently the online multiplayer beta got underway giving players a chance to break in a couple of maps and modes. Although I didn’t spend a great deal of time with Killzone 2 multiplayer, what I’ve experienced thus far in the Killzone 3 beta is very similar, which isn’t a bad thing. The two maps are environmentally very different: Corint...[Read More]
We’ve somehow coined a new term and learned to hate ourselves even more, but we also seem to think our podcast is growing legs. As such, Black Ops is here, but we elect to talk about GoldenEye 007 for the Wii instead. There’s some more anecdotal Fallout: New Vegas stories that lead to yet another discussion on accidental emergent gameplay and cyborgs. Shinji Mikami makes another appear...[Read More]
The only podcast with a non-unlockable BMX XXX minigame is headlined by more Fallout: New Vegas discussion, as we once again begin musing about a utopian state of gaming, the nosedive of the Japanese industry, and the time and place for experimental games. Are games favoring presentation and experience more than gameplay mechanics? We don't know, but we talk about it anyway. Also, Eric chokes on h...[Read More]
After a brief hiatus, we have returned with tips for J(urassic)-Parking your car and we learn how to avoid being crucified by electricity. Hold on to your butts.