If Bandai Namco keeps treating their classic titles like this, then they’re going to have to bring more out. While not on the same level as Capcom remaking Resident Evil PICK ONE, Bandai Namco Entertainment and developer Now Production Co. have taken the 2002 PAC-MAN World 2 3D platformer and made it more modern and fun. Smoothing out visuals, adding better controls, and bringing the title from 20...[Read More]
I despise the Nintendo Switch and Switch 2 Joy-Cons. I cannot stress that enough. I. HATE. THEM. They’re small, they’re not built for adult hands, and they cause a fair amount of pain for me. This is probably 50% of the reason why I avoid playing on each system. And don’t get me started on the Pro controllers. I mean, seriously, $89? For a controller? No thanks. So, what is a boy to do to get back...[Read More]
It feels like eons since I previewed Towa and the Guardians of the Sacred Tree. Of course, it’s only been a month, and the time-limited gameplay that I experienced was enough to convince me that this game has some legs to stand on in a sea of roguelike titles. That’s not an easy thing to say, considering the sheer number of roguelikes in the world. There’s a lot. What separates developer Brownies’...[Read More]
As you are aware, or maybe you’re not, I’m a huge keyboard fanatic and someone tough to please when it comes to the perfect keyboard experience. Raised on an IBM globe typewriter, properly computer keyboard assimilated through a Commodore 128, my keyboard preferences are precise as they are particular. My fav? Creamy keyboards that are adjustable every which way and seamlessly programmed through a...[Read More]
I love video game history and revisiting the past as much as I can. Hell, on my shelf in my office sits a 1970s home PONG machine that I break out and stream on Twitch when I have time (and the VCR passthrough). That said, sometimes games struggle to recapture their magic and the era they were born within. I’ve run into a few games like that in the past, where I can appreciate them on a history bu...[Read More]
I have always been under the belief that games should be fun and not work. That is the main reason why I don’t play Dark Souls games. If I wanted to struggle or get a taste of real life, I would just not play games. Not making yourself miserable should always be your gaming goal. I’m going down this road with you because recently I played Adventure of Samsara from developer llex Games and publishe...[Read More]
Do you ever look at a game and say to yourself, “I can see what they were going for, but they didn’t quite get there”? Well, this is one of those times. Lost Soul, Aside from developer UltiZeroGames and PlayStation Studios, had all the markings of something great, as it felt like a page taken from Final Fantasy, but it just couldn’t get there. While the characters in the game are compelling, the s...[Read More]
Over a year ago, I reviewed this game for the PlayStation 5. During that time, I felt like it was a bit repetitive, yet showed some moxie to become a competent and fun third-person shooter for friends with nothing to do on a Friday night. I wasn’t wrong. Now that Helldivers II has made its way to the Xbox Series X/S from the good folks at Arrowhead Game Studios, it’s still kicking on all cylinders...[Read More]
I did a head-first dive into Everybody’s Golf when it emerged on the PlayStation 4. The amount of time and effort I put into that game was ridiculous. It rivaled my hours with The Binding of Isaac, hitting the 300-hour mark purely out of stupid fun. And, no, that didn’t count the review hours, which would have put it in the 400 range. Now that I have no time to spare, developer Hyde has released a...[Read More]