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NEW YORK–March 4, 2020– Tilting Point has acquired the popular character collection role-playing game (CCRPG) Star Trek Timelines from Disruptor Beam, which will refocus their development efforts on Disruptor Engine, a platform to support the live operations of free-to-play games. Alongside the acquisition of the game, Tilting Point has formed a new studio, Wicked Realm Games, to support the title in Boston and has taken on 19 key Disruptor Beam team members, including former CTO David Cham who will head the new studio. Star Trek Timelines, which has already succeeded in the Tilting Point portfolio, will be fully owned and operated internally.
“We have long felt a deep affinity for Star Trek Timelines because of its best-in-class character collection gameplay, it’s impressive fidelity to a deeply-loved entertainment IP, and for its ability to be enjoyed by millions of players all over the world–as evidenced by its 8 million downloads and has earned $100 million to date,” said Samir El-Agili, president of Tilting Point. “We have extended the license with the integration of the Star Trek: Picard series, and we’re committed to long term live operations support for Star Trek Timelines, using our proprietary tools and expertise to grow the game. We are also excited to provide a new home for the fantastic team members who have been key to the title’s success.”
The Star Trek Timelines deal follows the recent acquisition of LTV Tech Platform Gondola this past October. Both additions to Tilting Point come on the heels of a slew of new publishing, co-development, and funding deals, including a $30MM marketing commitment for Mino’s popular collection game, Cat Game.
“As our company moves in a new direction to focus on technology, we are excited about Tilting Point taking on Star Trek Timelines,” said Jon Radoff, CEO of Disruptor Beam. “Tilting Point has been a great partner to us and have proven that they care about the game and its community and there’s no one better to take Star Trek Timelines to the next level. We are also excited that Tilting Point will be one of our first live customers for our live-ops technology and that we will be continuing our working relationship.”
“In light of Disruptor Beam’s new focus, the acquisition of this great game is a no-brainer,” said Tilting Point CEO Kevin Segalla. “It is a natural extension of our progressive publishing model in which we seek to progressively build deeper relationships with our developer partners. Providing a new permanent home for Star Trek Timelines will allow the game to ‘live long and prosper’. Bringing on this top-flight team with deep experience and forming a new studio in Boston makes it a double win for us at Tilting Point.”
Star Trek Timelines first became part of Tilting Point’s portfolio with a UA funding partnership in December 2017. Tilting Point’s involvement then grew in October 2018 to include handling of the game’s marketing, sales and distribution. Star Trek Timelines has been downloaded over 8 million times since its debut, reaching the Top 50 Grossing games list and earning over $100 million to date.
Star Trek Timelines is considered the most expansive Star TrekTM game on mobile, featuring content across the first ten films and all seven television series, including Star Trek: Picard. Originally developed by the former Disruptor Beam and licensed by CBS Consumer Products, Star Trek Timelines brings together over 800 beloved characters and allows players to assemble a dream crew from all eras of the series. As they participate in missions, players have the opportunity to command 50 iconic starships and engage in stunning 3D ship-to-ship battles.
For more information on Tilting Point, visit: https://tiltingpoint.com/