Who doesn’t love Epic Games? Who?
Beyond its applications in gaming, Epic Games’ Unreal Engine has become a popular toolset for architects looking to visual the project of their dreams. This week, Epic is excited to announce that it will be kicking off a series of free webinars around Unreal Engine’s use in architectural design, with visualization specialist Fabrice Bourrelly joining the first webinar to share several Unreal Engine techniques with developers.
Read on below to find out more about Fabrice’s involvement in the architectural visualization webinar, along with details on today’s Twitch livestream featuring Epic’s recently released photorealistic character sample, the latest Paragon Hero announcement and a look at the upcoming horror-survival game Last Year.\
ARCHITECTURAL VISUALIZATION WEBINAR ANNOUNCED
Fabrice Bourrelly will be joining the first of four free webinars on the use of Unreal Engine for architecture on Thursday, April 27. An architect, artist and 3D visualizer, Bourrelly is a leading Unreal Engine user and teacher and boasts an impressive client list including Google, IDEO, Thomas Heatherwick, Anish Kapoor, Bentley Motors and Philippe Starck.
To demonstrate how Unreal Engine brings emotion and atmosphere to offline-quality rendering, Bourrelly will be using models of Philip Johnson’s Glass House and Tadao Ando’s Church of Light. Future webinars will focus on how-to topics such as data import, lighting, and materials.
Interested participants can register here and the full webinar rundown can be found on the Unreal Engine blog.
TODAY ON TWITCH: PHOTOREALISTIC CHARACTER
Today on the UE4 livestream, Unreal Engine Community Manager Alexander Paschal will be joined by Zak Parrish, Sr Developer Relations Tech Artist, to break down and explore the recently released Photorealistic Character Sample. The project includes a bust of a human head with excellent examples of skin, hair and eye shaders. Tune in to learn more about how the sample was made.
The broadcast airs today at 11am PST / 2pm EST / 7pm GMT and will be streamed to twitch.tv/unrealengine, youtube.com/unrealengine and facebook.com/unrealengine. More information can be found on the Unreal Engine forum here.In case you missed this week’s training stream on getting started with C++, watch it here.
NEW PARAGON HERO REVEAL: REVENANT
Today, Epic Games has announced that Revenant is the latest Hero to join the free-to-play MOBA, Paragon. An ability Carry, Revenant relies on isolating targets and collecting bounties in order to snowball past the enemy carry. As always, Revenant will be available for free and will be launching on Tuesday, April 25. See the Revenant announcement trailer here.
Paragon is available in free open beta for PC and PlayStation 4. For more information, visit www.paragon.com.
UNREAL ENGINE SHOWCASE: LAST YEAR
Inspired by classic slasher films, Last Year puts players in the role of five high school teenagers targeted by a killer on a terrifying murder spree. After a successful Kickstarter campaign in 2014, the game went on to receive additional funding as part of the Unreal Dev Grants program from Epic Games.
As part of the Unreal Engine Showcase, Last Year designer and producer James Wearing sat down for a behind-the-scenes interview. Along with the inspiration behind the game, find out how UE4 helped the development team bring their game to life.
Read the full interview here and stay tuned for updates on the game by visiting the official Last Year Facebook page.