It’s been a jam-packed week of Unreal Engine news as Behaviour Interactive announced their big move to UE4, and UE4-powered Warhammer 40,000: Deathwatch – Tyranid Invasion launched on iOS! The latest round of Unreal Dev Grant recipients were also announced so keep on reading for all the details, and information about today’s livestream!
WARHAMMER 40,000: ETERNAL CRUSADE SWITCHES TO UE4
Earlier today, Independent game developer Behaviour Interactive announced that its upcoming game, Warhammer 40,000: Eternal Crusade will now be powered by UE4! The sci-fi multiplayer shooter is the studio’s first title developed on UE4 and features a rich online game experience, made by fans for fans. The game is set in the Games Workshop Warhammer 40,000 universe and allows players to select one of four factions of the 41st millennium and fight other players for control of a persistent world at war. It also features massive battles and the ability to customize and craft characters.
Check out the the Warhammer website for more information!
WARHAMMER 40,000: DEATHWATCH – TYRANID INVASION NOW AVAILABLE FOR iOS
Additionally, today Rodeo Games’ UE4-powered mobile game Warhammer 40,000 Deathwatch: Tyranid Invasion launched across the world on the iOS App Store. The title, features online multiplayer battles, options to customize players’ Space Marines squad with collectible Wargear items and hundreds of skills and abilities. The turn-based strategy game is Rodeo Games’ first title developed on UE4.
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Download the app for iOS devices here.
EPIC HANDS OUT MORE UNREAL DEV GRANTS!
Earlier this week, Epic Games announced the latest batch of Unreal Dev Grant recipients, including Cherry Pie Games for their VR title Emmerholt and Nagapi Productions for their film Outlaws. Cherry Pie Games will receive $15,000 for their VR game Emmerholt, which started out as an extension of Hollow, their submission to the Leap Motion 3D Jam, and Nagapi Productions is slated to receive $20,000 for their full CGI sci-fi epic Outlaws.
These innovative projects were hand-chosen by the team at Epic to receive no-strings-attached grants to help bring their projects to life with Unreal Engine 4. You can find out more on the Unreal Dev Grants and the recipients here!
TODAY ON TWITCH: ALL ABOUT BIERZERKERS
Today, Shield Break Studios’ Vince Fennel will be calling in to discuss the development and early access release of Bierzerkers with Head of Licensing Joe Kreiner and Engine Support Technician Alexander Paschall.
Viewers can submit questions here and can tune in at 11am PT / 2pm ET at http://www.twitch.tv/unrealengine.
Also, if you missed this week’s support stream on VR development with VR experts Sam Deiter and Nick Whiting, you can replay the video here:
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